I established Shadow Hills Manor’s signature visual style, working primarily as the Lighting Artist to create moody, cinematic lighting that heightens tension and immerses players in the eerie atmosphere of the manor.
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Shadow Hills Manor is being developed in Unreal Engine 5.2 by a team of around 20 volunteers by Know Buddy Games a volunteer-led studio.
Alongside lighting, I also volunteer as Art Director on the project. I have contributed to level design, set dressing, and helped shape the UI and overall player experience.
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You can see more of Shadow Hills Manor here
https://store.steampowered.com/app/4158810/Shadow_Hills_Manor/