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Shadow Hills Manor - Lighting

A selection of shots of some of my lighting work across Shadow Hills Manor, working as the Lighting Artist on the team.
I established Shadow Hills Manor's signature look, creating moody, cinematic lighting that elevates the tension and immerses players in the eerie world of the manor.
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Developed atmospheric conditions using Ultra Dynamic Sky and UE5, and designed lighting arrangements for various environments, both interior and exterior. All lighting is running dynamically through Unreal Lumen system while optimising lighting and atmospherics.
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I worked extensively on set dressing and level design, selecting complementary materials and crafting atmospheric scenes that support gameplay readability while enhancing lighting and mood.
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Please note all work shown is currently under development and Is subject to change.
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You can see more of Shadow Hills manor here
https://store.steampowered.com/app/4158810/Shadow_Hills_Manor/