For this relight, I wanted to capture some of the atmosphere and mood of the original BioShock games as a bit of fun, which turned out to be a really enjoyable challenge.
I did some minor kitbashing, opening up the scene to showcase the water and use it as the primary light source, while also mimicking the composition of the BioShock reference shot I was using. From there, I relit the scene with a focus on the green hues of Rapture.
Following some feedback, I adjusted the lighting to focus the viewer’s eye more toward the windows, with the door acting as a secondary focal point.
This is a scene I may revisit in the future once I’ve learned more about water materials and how to light them effectively.
Environment by Kyrylo Sibiriakov
https://www.fab.com/listings/ec2385d7-3e02-494b-a243-e18cac7f4a69